Why start with one room?	One room can prove movement, animation, collision, goal, and reset without hiding mistakes in scale.	topicladder game-dev games
What does AnimatedSprite2D need?	A SpriteFrames resource, named animations, and a game signal that chooses which animation plays.	topicladder game-dev games
Why use velocity times delta?	It keeps movement tied to time rather than the number of frames rendered.	topicladder game-dev games
What makes a good first export proof?	A tiny build or run target where the player can complete the loop outside the editing moment.	topicladder game-dev games
What does the 'Name the player verb' step prove?	Pick one repeatable action such as run, hop, dodge, collect, or push. Check: The player action fits in one sentence.	topicladder game-dev games
What does the 'Create sprite states' step prove?	Use idle and run first so animation changes for a visible reason. Check: The frame changes when input or velocity changes.	topicladder game-dev games
What does the 'Wire input to movement' step prove?	Use named actions and velocity times delta before tuning feel. Check: Movement stays readable when frame timing changes.	topicladder game-dev games
What does the 'Add tile collision and goal' step prove?	One test room proves the game has boundaries, a target, and a reset path. Check: The player collides, reaches the goal, and can restart.	topicladder game-dev games
When would you use `idle -> run -> jump`?	Use it to name animation states. Expected signal: Each visible state maps to a player signal	topicladder game-dev command
When would you use `position += velocity * delta`?	Use it to move consistently. Expected signal: A frame-time-aware position update	topicladder game-dev command
When would you use `16 px tile -> 20 x 12 room`?	Use it to build one test room. Expected signal: Room scale is inspectable before art polish	topicladder game-dev command
Where can you review the full Sprite-Animated 2D Game Loop context?	Use the TopicLadder page for the text lesson, examples, downloads, and practice task: https://topicladder.com/learn/games/sprite-animated-2d-game-loop/	topicladder game-dev games source
